In a recent chat with Kotaku, God of War director Cory Barlog revealed a number of interesting tidbits about God of War, its development process, and the future of the series. While discussing plans for the latter, Barlog divulged that he has plans for five more games in the series in his head.
In response to the insight, Kotaku reporter Jason Schreier asked if the director was prepared to work on the series for 25 years, referring to the fact that the most recent entry took five years to make. Barlog expressed that the timing isn’t ideal and delved into some of the reasons fans can expect future God of War games to be made more quickly.
“I think this one – a big portion of the five years was, we had to start from scratch. We had a core engine but we really redid a lot of stuff. The previous God of War games, when we went from God of War 1 to God of War 2, the core engine was there.”
Barlog continued to divulge struggles in the development process that lead to delays in the title’s release, explaining that “even when you see E3 2016, the rendering engine wasn’t there, the lighting engine was half-there, the atmospheric engine was half-there.”
Responding to Barlog’s admission that development plateaus may have been due to a team of perfectionists working in the studio, Schreier playfully hinted at a common concern that the game’s text was too small to be readable, to which the director admitted his fault. A patch was released recently to make in-game text larger.
It’s pretty old news that this God of War wouldn’t be the end for Kratos; however it was recently suggested that plans for a sequel are already underway, in an interview between Santa Monica Studio’s Community Strategist Aaron Kaufman and the YouTube channel Jagat Review.
God of War’s director has been relatively open about the critically acclaimed title’s development process, recently unveiling early development footage that included a previously unreleased trailer from 2015.
God of War has been well received by fans of the series and critics alike (you can check out Game Rant’s review here), leading to undeniably strong sales. With robust commercial support and near-universal acclaim, it’s no surprise the game’s director is planning for the long term.
God of War is available now for the PS4.