Multiplayer gameplay is widely regarded as the staple of the Call of Duty franchise; it’s what many people play the franchise for and it sees the single-player campaign play second fiddle. But this year, Call of Duty: Black Ops 4 is switching that up, by ditching single-player and solely focusing on the multiplayer gameplay that so many Call of Duty fans enjoy.
With the Call of Duty: Black Ops 4 multiplayer reveal trailer, publisher Activision and developer Treyarch explain how this year’s entry “raises the bar” for the franchise. The multiplayer mode will feature a “grounded combat experience,” the companies note.
The wall-runs and boosted jumps of past series entries (such as Advanced Warfare and the other Black Ops titles) being ditched. Given that Infinite Warfare was criticized for its highly futuristic setting and its lack of boots on the ground gameplay, while Call of Duty: WW2 was praised for its grounded style of playing, that’s probably a smart idea.
Black Ops 4 will also bring back Specialists which were first introduced in Black Ops 3. Characters such as Ruin, Firebreak, and Seraph return from Black Ops 3 alongside brand new Specialists and each character will have their own abilities. For example, Firebreak wields a flamethrower as his main ability, new character Tork can put down razor wire, and Crash has healing abilities. Ruin’s grapple hook can also pull him towards enemies, which seems contradictory to the boots on the ground approach, but looks like great fun in the trailer.
Although Black Ops 4 is ditching single-player, Treyarch did suggest that there will be a significant amount of narrative content. Players will be able to learn more about the Specialists and their backgrounds, so this could mean that fans end up picking their favorite Specialists over more than just their abilities. There is the usual, outlandish narrative that fans would expect from the Black Ops 4 Zombies mode, which may keep fans of story content happy.
Additionally, Treyarch has detailed major changes to the ways in which weapons work. Not only do weapons have 3D tracers, allowing players to see where bullets are coming from, but attachments are now specific to each weapon instead of being shared across all weapon classes like in the previous Call of Duty games. There is also a new recoil system will also impact how each weapon feels.
It’s too early to say whether these changes have paid off and whether they will go down well with Call of Duty players who champion the series’ multiplayer content each year. However, the trailer does mention that Call of Duty: Black Ops 4 will have a beta and this will allow people to test the game and offer feedback ahead of launch.
Call of Duty: Black Ops 4 will launch on October 12 for PC, PS4, and Xbox One.