There are big changes coming to both Glory and Valor – Destiny 2‘s PvP progression systems – in the upcoming update 1.2.3. The impact of Glory is being tuned to help the game have a more effective and competitive ranking system, and Valor is being extended to other playlists in order to make it a more relevant measure of PvP experience.
For those who aren’t in the know, Valor and Glory are two separate measurements of a player’s experience in Destiny 2‘s competitive modes. In the live version of the game, playing in the “Quick Play” playlist will earn players Valor, and jumping into the “Competitive” playlist will put your Glory on the line. Valor (a general measure of a player’s time playing the game) can only ever go up, with players earning more for wins and less for losses. Glory works more like a proper competitive ranking system, with your Glory going up or down depending on your wins and losses.
In the 1.2.3 update, Valor is going to be extended to other playlists in order to make it a more accurate gauge of player experience. For players who mostly play the competitive playlist, they’ll be earning Valor along with the Glory they’re usually fighting for. In the current system, players who prefer the competitive game modes simply won’t raise their Valor rank. Valor is being extended to the Competitive playlist, Trials of the Nine, Iron Banner, and Crucible Labs.
The change to Glory will be making it a more effective way to gauge player skill. After 1.2.3, players will be matchmade based on their Glory rank. On top of that, players will retain their win streak after 5 games (the max for a streak) and loss streaks will be less punishing.
Update 1.2.3 is currently set to be the last major update before Year 2 kicks off with the launch of Forsaken. On top of the changes outlined here, it will also bring with it some considerable balance tweaks, the addition of Rumble (Destiny 2‘s free-for-all mode) as a permanent playlist, and changes to win/loss streaks.
Destiny 2 Update 1.2.3 releases July 17th.