Destiny 2 developer Bungie is changing its plans for the Prestige Raid Lair rollout to accommodate World’s First speed runners. Originally, both Prestige Eater of Worlds and Spire of Stars were set to release at reset on July 17th but now Spire will be delayed 24 hours.
Bungie announced the staggered release during its weekly blog post. In it, the Destiny 2 developer called specific attention player feedback and a decision was apparently made to help give those raid teams a chance at immortality. The World’s First title will carry some asterisks based on the way Bungie is changing Prestige mode for Raid lairs (more on that in a bit), but there are still those that enjoy that initial race.
For those raiders, the new schedule will have Prestige Eater of Worlds activated at 11am PT on July 17th, one hour after Update 1.2.3 goes live. That way, everyone should have enough time to download the update, which will include a permanent Rumble Playlist among other things.
After that, on July 18th at 10am PT, the Prestige Spire of Stars Raid Lair will go live and the race for World’s First will start anew. This allows all raid teams a fair shot at World’s First for each Raid Lair.
Curiously, Bungie originally didn’t plan to track the World’s First completions because of how Prestige works in the new Raid Lairs. As we’ve detailed before, these Prestige activities will be less about a new challenge and more focused on a weekly set of modifiers and requirements. Players will need to use certain weapon types in certain slots and there will be modifiers active to put a unique spin on that week’s raid lair.
Bungie wouldn’t say what the modifier does but they did say that it is called Arsenal. And as far as the loadout restrictions are concerned, it’s a safe bet that players will need to use a pulse rifle in their kinetic slot based on clues from the developer.
Best of luck to all Guardians attempting the race for World’s First!
Destiny 2 is available now for PC, PS4, and Xbox On.