Sounds like help is finally on the way, however:
If it’s what Fortnite uses, that’s Easy Anti-Cheat, which is also used by Apex Legends, Rust, and lots of other games. I don’t expect it to completely eliminate the cheaters—no anti-cheat service seems to be able to do that—but anything to help at this point would be welcome, especially since there’s no in-game reporting system.
We’re really sorry about the cheating problem!We’re expanding the current detection system this week to improve thingsWe also have a BIG update in the next couple of weeks that adds the same anti-cheat used by games such as FortniteThanks for bearing with us![Not BeanBot]September 6, 2020
Previously Mediatonic said it would detect and boot cheaters before they finished the match, but I haven’t seen any evidence of that happening. When I see a cheater, in round one, they’re still there until the end of the match unless they screw up and get eliminated. Just a couple days ago I jumped into a match, and there was a psychic player speeding through Door Dash who then began flying and sprinting to avoid barriers in Block Party a few rounds later. It’s a reminder that even for a lighthearted competitive game like Fall Guys, solving cheating is really, really hard.