Halo isn’t going open world, but the world sure is getting a lot bigger. After years of build-up, Microsoft finally offered the first proper look at Halo Infinite during its Xbox Games Showcase, its next Halo game five years in the making. While its look and cover art deliberately reference 2001’s Halo: Combat Evolved, the design of this Halo ring is massive and open-ended compared to any previous Halo game, with more freeform objectives and huge environments to explore. Also, Master Chief has a grappling hook now.

A splinter group of The Covenant called The Banished are your main enemies, and the story for Infinite takes place some months after Master Chief and a group of humans lost a battle over the ring. The Brute leader of the Banished spends the last minute of the trailer getting up in your face, yelling at you. More interesting is the exploration implications of that larger ring, and how its design will differ from Halo’s more typical mission structure.


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