A group of Dark Souls modders essentially took the original game and put it into a blender. Called Dark Souls: Nightfall, the mod is a collage of late-game areas with remixed sets of enemies to fight. The full thing won’t be released until sometime after Elden Ring, but a demo of the mod was made available earlier this week.

It’s unclear in the demo where exactly Nightfall sits in the Souls timeline, but I suspect, like in Dark Souls 3, the world’s most important locations have started to converge. That’s why the full release will use existing level pieces to create a new map with unique bosses and characters. The demo begins in the lava-soaked ruins of Lost Izalith and transitions to Darkroot Garden, and the enemies either completely unique or plucked from the original game and its DLC.


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