Note: For more information about Destiny 2: Season of the Splicer, check out our guides and features hub. You can also read our main guide for the Vault of Glass raid.
Destiny 2 Vault of Glass – Gatekeeper encounter guide
The objective of the Gatekeeper encounter in Destiny 2‘s Vault of Glass raid is to take out the mobs that spawn, especially the first Gatekeeper (unique Vex hydra) that’s right in front of the “plaza” (the open area). When the first Gatekeeper dies, it’ll drop the relic (similar to what you used during the Templar boss fight). From here, players will simply complete their tasks depending on their roles.
Divide your team into two groups of three players each:
- Outside team – Players will simply clear out the mobs that’ll continue to spawn in the regular fight area. Two players stand on the Vex plates on both sides to open up the teleporters. The third can simply roam around and help out with mobs.
- Portal team – This team will have tasks that are slightly more complicated. You’ll want to send one player (add-clearer) through each portal. The third player will pick up the relic dropped by the Gatekeeper.
Note 1: The portals are usually called “left/Mars” and “right/Venus.” These are the same callouts used for the Atheon fight as well.
Note 2: Based on experience, the Praetorian minotaur (more about this enemy in a while) usually spawns first in Venus. As such, it’s better for the relic holder to go inside the right side portal early in the fight.
Outside team tasks and suggested loadouts
Have players stand on both plates to keep the portals active and make sure that Vex hostiles don’t get near. There are also Overload minotaurs, so you’ll want to have Artifact mods that can disrupt them (i.e., Overload Submachinegun). It’s also a good idea to use The Lament or Anarchy to quickly handle the Overload minotaurs.
Watch out for an additional Gatekeeper that spawns periodically throughout the encounter. It’ll usually move to the middle platform and you’ll need to burst it down. Otherwise, it’ll keep the portals deactivated.
Inside team/relic holder tasks and suggested loadouts
Both the left/Mars and right/Venus locations have a conflux. Similar to an earlier encounter, you’ll need to defend them from a multitude of Vex enemies. If they sacrifice, your team will wipe.
The mobs (i.e., goblins, wyverns, and Praetorian minotaurs) will spawn at the large gate going to the conflux, so you can usually funnel them while shooting. Ideally, your inside team should be comprised of Warlocks (Well of Radiance) or Hunters (Stasis Freeze or Tether) to help with survivability or crowd control.
Now, assuming the relic holder also went inside Venus early, the add-clearing player should have backup there. Here’s what needs to happen:
- The Praetorian minotaur usually spawns in Venus first. The relic holder will need to kill it.
- Drop the relic and let the other player pick it up. The player will then use the teleporter and go to Mars since the next Praetorian will spawn there.
- After that Praetorian is dead, drop the relic and let the Mars player pick it up and bring it to Venus.
- You’ll continue swapping the relic around as a trio. This is because of a debuff that prevents a player from using the teleporter after they’ve just killed a Praetorian.
Continue doing this until six Praetorian minotaurs have been eliminated, and a new conflux at the wide-open space/plaza will appear. Defend it since countless Vex enemies (including wyverns and Praetorian minotaurs) will pop up too. Let the relic holder handle the Praetorians while the rest of the team clears all other mobs. When you’re done with the Gatekeeper encounter, you’ll receive another raid/pinnacle drop.
All right, let’s go ahead and discuss Atheon, the final boss of Destiny 2‘s Vault of Glass raid, in the next part of our guide series.
Destiny 2: Season of the Splicer is available via Steam. For more information, check out our guides and features hub. Likewise, you can read our main guide for the Vault of Glass raid.